

I want to talk about the roadmap as well as some of the items on it. Some of these are in progress, some could be years away, but others could come out in the next patch. We’re getting close to squashing all the bugs and are currently ironing out edge cases. For the unfamiliar, the Dauntless Roadmap is how Phoenix Labs communicates with players and people interested in the game about what changes are coming to the game. "Client-authoritative dodging is in the final stages of internal testing. Unfortunately, having serverside implementation in a fast-paced game like this meant that yours and the server's iframes could be off by quite a margin, all dependent on your connection quality. That said, with Riftstalker and Shrowd being the entire umbral lineup, expect a few stragglers adapted to suit the mood, as was the case with the earlier Escalations.Īs for client-authoritative dodging, this feature is likely to benefit more players than any sort of content drop, as it's been discussed and cried over on multiple occasions.ĭauntless players rely on the dodge move for the brief invulnerability window, or iframes as Phoenix Labs like to call them. This article documents notable and expected spaceflight events during the year 2022. Dauntless' umbral behemoths are quite nasty, occasionally even scary, but always a welcome challenge. What we can already promise you even before we see it is that you'll find a world of hurt within that "dark void". Umbral Escalation will offer a glimpse into this dark void", it says in the roadmap entry.


Its very nature resists intensive study, but its power is undeniable. Perhaps the most mysterious and unexplainable energy known to aethersmiths.
